Sunday, 8 February 2015
Operation: Hellstorm - The Unparalleled FPS Arena Game (1st Launch - Content has been reworked)
Thursday, 5 February 2015
Legacy of Kain - Entire Timelines and Story Outlined and Explained.
I'm filling in some gaps here and there with personal assumptions to some of the details not explained or rather not handled too well in the lore, with an attempt to clarify it all, or perhaps create my own version of it all as well while I am at it. Get some of my creative juices flowing in the process perhaps, but I hope either way that this presents for an enjoyable and understandable timeline to follow.
So here goes.
Chapters as Divided in the Timelines herein are:
Chapter One: The History of Nosgoth
Chapter Two: The Repeated Timeline
Chapter Three: Intermission and Thoughts
Chapter Four: The Paradox Timelines
Chapter Five: The Defiance Timeline
Chapter Six: End Game
Chapter X: Kain and Raziels' Complete Journey (tba)
So here goes.
Chapters as Divided in the Timelines herein are:
Chapter One: The History of Nosgoth
Chapter Two: The Repeated Timeline
Chapter Three: Intermission and Thoughts
Chapter Four: The Paradox Timelines
Chapter Five: The Defiance Timeline
Chapter Six: End Game
Chapter X: Kain and Raziels' Complete Journey (tba)
Monday, 2 February 2015
The Legacy of Kain - Nosgoth: A Dual Timeline. Ideas on the lore itself. Reboots/Spin Offs. Expansions. And More...
Edit: A new post with the entire timeline is now complete. Making some of these assumptions (some not all) revisited and changed. I think and hope that all Legacy of Kain fans would enjoy the new post.
Thursday, 11 December 2014
"Man of Steel" Superman ditches his Disguise and how to Fix This!
How dare they. The criminals! They made Clark Kent, aka Kal-El, aka Superman, aka Earth-One (those are a lot of aka's) ditch his disguise and reveal himself to Lois Lane and the government? Whaaaa!!! How could they do this? They ruined an entire franchise an entire generation they pissed on our childhoods they they... they....
Ok, time to put the pitch-forks down and lets get serious now. How can this be fixed, perhaps say in the new upcoming film of Zack Snyder, Batman v Superman: Dawn of Justice? That is the question on some people's minds. The real question however when we look through all this is or should be: "Why does it need fixing?"
Saturday, 30 August 2014
>> Scionia: New Site Updates...
Nothing too special this time around... well, special enough for me to have set out to design it I guess. Scionia now bears a new Welcome Screen, new Briefing Layout, and most important/evident change of all, new Header.
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| The Old.... and of course, the New. |
A new loading screen has been included as well, from which access is given to two separate "sites" within the one. The first Scionia Gaming, for which nothing can be said for now. The site is under construction and simply needed to be added there for future use. Much too soon and too early for anything else to be said on that.
The second selection, Scionia Comics, leads on to the site as it used to be for the online web-comic Scionia: Guardian Angel (well, almost like it used to be).
The second selection, Scionia Comics, leads on to the site as it used to be for the online web-comic Scionia: Guardian Angel (well, almost like it used to be).
The biggest change is simply an aesthetic one, the header. Truth be said, that old header was bugging me for way over a year now. I enjoyed designing it and liked the style, however needless to say it did not capture the feel I wanted and, well, I was brand new to digital painting.
It was time to give redesigning it a go, and indeed I felt how brand new to digital painting I was at the time. The new one was made in around under 1/5th of the time the old one took. The new overdue design was also such a pleasure to make, something shared with the whole comic as time goes on. It simply becomes more and more fun. Someone is getting used to digital painting at last I guess.
Head over to the site itself from the main link above, or by clicking right here:
Thursday, 28 August 2014
Star Wars - Plot Holes Everywhere #1
Plot holes, plot holes everywhere. Either that or people that watched the films simply didn't get anything from them or pay enough attention, then ironically play it out as being "true Star Wars fans"

This is the first small batch of "plot-holes" (as some like to call them) that I gathered here to debunk, and/or incorrect comprehensions with regards to the films that need some sorting out. Here goes.
Monday, 25 August 2014
>> Scionia W.I.P Poster
Working on a new poster for Scionia which will be available at 30" x 40" format, which means I have to design this thing at 9000 x 12000 pixels o.O
Fingers crossed the PC doesn't crash from such high resolutions, which are demanding on resources as they are from work.
Click here for source image
Fingers crossed the PC doesn't crash from such high resolutions, which are demanding on resources as they are from work.
Click here for source image
Sunday, 17 August 2014
Zack Snyder and DCxSW Mashups... What if it isn't just fun and games?
A Crazy Thought. But what if Snyder is actually making 2 films, and Batman vs Superman comes earlier than 2016?
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| BATMAN and R2BIN |
I know Snyder is teasing or simply trolling us for probably no reason at all with these Star Wars cross Batman/Superman photos... But here is a thought to humour our imaginations. What if they are actually shooting 2 films instead of one and are going through this Justice League cross Batman vs Superman mix-up phase (meaning that Batman vs Superman Dawn of Justice is a codename for both films) to surprise us and the SW mash-ups are their way of hinting it?
>>Scionia: More Sneak Peeks Chapter 2
I thought it be nice to release a couple more sneak peeks from Scionia - Chapter 2, as it has been a while since the project was going full speed. Of course the first (colour) is actually edited to humour the thought of Chapter 2 being so slow to the point that even the characters are bored of being drawn, but hey that is usually the deal with personal projects without a budget so no reason to beat myself over it, yet.
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Tuesday, 12 August 2014
Metal Gear Rising - PC - So much Addictive Self Violation Never Existed Till Now.
Metal Gear Rising: ReVengeance. So many mind numbing decisions on this game that make it a pain to even think about or properly try to place into categories... My gripes with it are instant, constant, and they are frustrating indeed. So I will jump right into the bashing as I have rarely ever played a title that I waited for patiently for so many years that was as crap as this pile of junk! (Talking about the PC version here as always)
Buttons on the mouse that cannot be mapped, a variety of control options that cannot be controlled or changed, clumsy user interface, console port controls that make blade mode from being the strongest aspect of the game into the most annoying part of it, a grind fest that simply has you doing the same thing again and again... cinematic, voicecom interruption, get to point, kill enemies, rince and repeat with plenty more voicecomes along the way and changing the "get to point" objectives to "press the button" objectives.
Constant checkpoint interruptions, not just the score alone which gives a cool arcade feel to it, but stage limitations as well containing you into certain areas every few steps. The amount of these things is ridiculous, the score screen is so unrewarding as it is annoying, getting in your way to even moving properly disabling half of your controls, and instead of being an arcade like element reminiscent of the 90's, that feels like it pops up each time you achieve something, it becomes practically an overused annoying UI layout as if all the ridiculous voicecoms all over the place weren't enough.
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| The concept behind the game is so damn awesome, it still has hope for a sequel to fix all things done wrong... So much gone wrong with such an awesome concept in hand. They managed the impossible. |
Combat itself? Combos work ok and pretty cool, auto aim ruins half of them, as does the still console like movement to it all the likes of "direction input attacking" instead of "mouse look" (even though this is among the most minor of things) yet my biggest gripe is that it all ends up being specific predefined repeatable combat mechanics as opposed to a fluent combat system.
A camera that has gone completely bonkers, the design of it so damn clumsy I felt frustrated the more I played the game. Poor execution of the best parts about the game (Blade Mode), making it ridiculously fun when it works right, ridiculously annoying since it barely ever works and barely ever controlled fluently as it ends up being an entire pile of messy mechanics and controls (fun factor being proof that the game could have been so much more).
Tuesday, 5 August 2014
Marvel vs DC: Box Office Numbers and Total "Scores" so far.
It's no secret that DC has fallen behind in the film industry in the last 15 years, and although it used to pump out more Superman films of old and what not, the last 15 years are enough to place it a distant second far behind Marvel. But how far behind is it really?
Well, I done the busy work for you all and crunched the numbers up to put them all in one place, keeping things nice and tidy. Lets see how much ground DC has to cover to reach its competition.
Starting from the year 2000 to now (July 2014), just under 15 years, we can easily see the difference between the two leading franchises of comics.
Friday, 1 August 2014
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